This is not the contest rules which we normally use by Koden.

These are general rules for contests in all of full-contact styles ,so it is appealing for all.

The rules we use at the Koden is with gloves on ,and it is permitted to punch to the head.

Competition area for Karate and Bo Jitsu

Competition area:

    The competition area is a circle with an 6 meters inner and 8 meters outer diameter.

The inner circle (white) is the actual battle field. Stepping outside this circle warns the competitors that they are close to the outer circle (red). When this circle is crossed the referee interrupts the match.

Space between the competitors (starting position) is 2 meters.

Referee are identified by the NIKA emblem on the left sleeve of their gi. Head referees must be at least a black belt.

 Regulations:

The referee grants an Ippon for a technical knock down (almost knock out) and waza ari for each effective technique.

Without contact no points are given and the match will be continued without interruptions.

At knock out of one of the competitors, the match is interrupted for 30 seconds.

Without recovering within this period, the opponent is called winner of the match.

 The match takes normally 2 minutes and during interruption the time is stopped and extensions are admitted twice. Thirty seconds before the end a signal is given.

When the match is extended twice, the decision is made by the following items:

 -  one of the competitors has scored (the most) waza ari

-  a warning was given

-  the number of stepping outside the red circle

-  comparison of fighting technique, agility, power and spirit

 

Fighting technique

 The following fighting techniques are permitted:

 Hand techniques (only permitted at the body)

 -  Kagi tsuki                                     hook punch

-  Ura tsuki                                          upper cut

-  Choku tsuki                     straight forward punch

-  Nage Waza                           throwing technique

 Foot techniques (permitted at head and body)

 -  Mae geri                            straight forward kick

-  Mawashi geri kubi              Round kick to the head

-  Naibu geri                         Inside kick to the legs 

-  Mawashi geri shudan       Round kick to the side of the body

-  Mawashi geri shita             Low kick to the legs

-  Yoko geri                                      Side kick

-  Ushiro geri                                Backward kick

-  Ura mawashi geri                        Kick to the head

-  Kakato geri                     Kick to the head

-  Hittsui                             Knee technique

 Common terminology

 -  Shiai ni rei    greet competition area

-  Moto no ichi  to your starting position

-  Otogai ni rei    greet opponent

-  Kamae te  fighting posture

-  Hajime                   begin

-  Yame                        stop

-  Ippon               one point

-  Waza ari             half point

-  Waza ari awasete ippon   one point by two waza ari

-  Tsuzukete Hajime       resume fighting

-  Tsuzukete                    continue fighting

-  Ai uchi    no point (simultaneous attack)

-  Hansoku chui                              warning

-  Hansuko  ban by mistake     (two Hansoku chui equals one Hansuko)

-  Jogai nakae    stay within the red circle

-  Jogai chui  disadvantage by stepping outside red circle

-  Jikan                                 hold time

 -  Torimasen                        unacceptable     

-  Atoshi baraku                      30 s to go

-  Aka no kachi                          red wins

-  Aka no make                         red loses

-  Shiro no kachi                       white wins

-  Shiro no make                    white loses   

 -  Shikaku                           disqualification

 -  Fusen sho                       winner by absence

-  Fuju bun                              no decision

-  Hiki wake                           undecided

-  Kiken                                surrender

-  Soremad                    end of the match

-  Encho sen                            extension

-  Kachi                                        victory